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Tuesday, December 2, 2008

It's December!

Woah, it's been a couple of weeks since I've updated my blog. Gah! I need to get on the ball.

Anyway, obviously, Thanksgiving has come and gone. On my end, it was a pretty decent day; my brother and his fiance came over and ate with us, then we all ended up playing Monopoly. Needless to say, the night ended on a pretty decent note, but my sister ended up winning the game. lol

In other actual news, the game project is still underway. I received another sketch of Rad from Shin-Kensou wearing his armor, but it needs to be updated to fit his personality and overall ability. Other than that, I've been trying to construct the world and areas that I'd want the game to take place in, but in Neverwinter's game engine Aurora, it appears to not want to do the same sort of things I'm trying to do. If things don't pan out as expected, I will more than likely end up modeling the zones by hand, then possibly export them back into the game engine. IF that doesn't work, then I'll just use Blender's internal engine.

And in a previous entry, I posted a finished work that's part of a trade with chem-halo. What I ended up failing to notice was that the other scenes I had rendered in the set DO NOT WORK! I say this since after looking at them for several hours while trying to post-edit them in the same manner as before, and not getting the same results. Plus, I realized that while it was on topic for what he asked for, it doesn't really work out properly. So, to make a much longer explanation short, I've begun working on a different image with a new 3D model that I'm working on to fits the scene better. It's about 70% complete and only needs a couple of details and textures before I can import it into Poser 6 to finish the scene itself. When that's all done, then my portion of the trade will be done! WHOOT!

And man... I really need to update my profile image. The one that's there just doesn't work for me.

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